Weaponized
Welcome to Weaponized!
This is a short, Rogue-like, Autobattler focused on replayability and a smooth player experience. As your journey begins, you'll select a weapon type which will gift you a random weapon in accordance. This will be your essence and entity for the game. From there, you'll be able to buy attachments to upgrade your weapon, choose your next enemy, and decide to walk a path of high, low, or neutral morality.
Weaponized Game Design Document
All sound effects come from Zapsplat
All Art, Coding, and background music was made by me
All coding was done in the Godot 4.3 engine
All art was created in Aseprite
The background music was made in FL Studio
About me: I'm a husband/father of two young and extremely goofy kids. I work full time and do Youtube on the side. Game development is a hobby of mine, that I've picked up over the past year or so. I try to create as many aspects/elements of my games personally so they all have my feel/touch. My time is extremely limited when it comes to Game dev work but I'm very passionate and constantly work to design a larger project that will one day be a main release. Thanks in advanced for being a part of this journey. I appreciate your time, energy, and feedback.
p.s. This is my first game jam any and all criticism will be greatly appreciated :)
Published | 3 hours ago |
Status | In development |
Platforms | HTML5 |
Author | MrPorkerson |
Genre | Simulation |
Made with | Godot |
Tags | autobattler, Roguelike, Singleplayer |
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